Saturday, February 18, 2012

Resident Evil 5 (RE5) Cheats, Codes, Cheat Codes

Completion bonuses

Successfully complete the game on any difficulty to unlock Mercenaries mode, New Game+ mode, "History Of Resident Evil" option, "Infinite ammo" option (must fully upgrade a weapon then purchase the unlimited ammo from the "Bonus Features" section with points), ability to play as Sheva Alomar, and Chris' Safari and Sheva's Clubbin alternate costumes.

Successfully complete the game on the Amateur difficulty to unlock the "Classic Horror Filter" option.

Successfully complete the game on the Normal difficulty to unlock the "Retro Filter" option.

Successfully complete the game on the Veteran difficulty to unlock the Professional difficulty and "Noise Filter" option.

Successfully complete the game on any difficulty in under five hours to unlock the Infinite Rocket Launcher. Then, enable the "Infinite ammo" option under the "Bonus Features" menu.
Weapon upgrades

Upgrade the indicated weapon fully to unlock the corresponding bonus weapon for purchase from the shop:

Gatling gun for Chris: Fully upgrade the VZ61 machine gun.
Hydra triple barrel shotgun: Fully upgrade the Ithaca M37 shotgun.
Longbow for Sheva: Fully upgrade the S75 rifle.
M93R pistol (Samurai Edge Custom): Fully upgrade the M92F pistol.
Smith and Wesson M500 Magnum (Handcannon): Fully upgrade the Smith and Wesson M29 Magnum.

Bonus characters in Mercenaries mode

Earn an "A" or higher rank in the indicated Mercenaries mode mission to unlock the corresponding character:

Chris (Safari): "The Village" mission
Chris (S.T.A.R.S.): "Experimental Facility" mission
Jill (Battle Suit): "Ship Deck" mission
Jill (B.S.A.A.): "Public Assembly" mission
Sheva (Clubbin): "Ancient Ruins" mission
Sheva (Tribal): "Missile Area" mission
Wesker (Midnight): "The Mines" mission
Wesker (S.T.A.R.S.): "The Prison" mission

Bonus characters in "Versus" DLC

You can purchase the following characters at the "Bonus Features" menu for the indicated amount of Exchange Points. Note: They have slightly different weapon sets compared to their Mercenaries mode counterparts.

Chris (Safari): 8,000 Exchange Points
Chris (S.T.A.R.S.): 13,000 Exchange Points
Jill (Battle Suit): 7,000 Exchange Points
Jill (B.S.A.A.): 5,000 Exchange Points
Sheva (Clubbin): 6,000 Exchange Points
Sheva (Tribal): 15,000 Exchange Points
Wesker (Midnight): 30,000 Exchange Points
Wesker (S.T.A.R.S.): 50,000 Exchange Points

Chris' S.T.A.R.S. costume

Collect 25 B.S.A.A. emblems to unlock Chris' S.T.A.R.S. costume.
Sheva's Tribal costume

Collect all 30 B.S.A.A. emblems to unlock Sheva's Tribal costume.
Play as Josh Stone ("Desperate Escape" DLC)

Successfully complete Resident Evil 5: Desperate Escape to unlock Josh Stone in Single Player mode.
Professional mode ("Desperate Escape" DLC)

Successfully complete Resident Evil 5: Desperate Escape on the Veteren difficulty to unlock the Professional difficulty.
Figurines ("Desperate Escape" DLC)

Successfully complete Resident Evil 5: Desperate Escape to unlock figurines in the "Bonus Features" gallery.
Play as Jill Valentine ("Lost In Nightmares" DLC)

Successfully complete the Resident Evil 5: Lost In Nightmares DLC to unlock Jill Valentine.
Jill figurine ("Lost In Nightmares" DLC)

Successfully complete Resident Evil 5: Lost In Nightmares to unlock a Jill figurine in the "Bonus Features" gallery.
Extra Guardian Of Insanity ("Lost In Nightmares" DLC)

Play on the Professional difficulty in Resident Evil 5: Lost In Nightmares to fight the Guardian Of Insanity that is on the walkway up above in the Prison area of the Spencer Estate. It is worth 4,000 points in Score Stars.
Original Resident Evil camera and controls ("Lost In Nightmares" DLC)

Start Resident Evil 5: Lost In Nightmares, then turn around, and investigate the entrance door three times to use the original Resident Evil camera and controls. Note: The camera and controls will be reset if you die.
Score Star locations ("Lost In Nightmares" DLC)

Duplicate items

Note: This trick requires two gamertags and two controllers. If you only have one gamertag, create a second temporary gamer profile to perform this glitch. First, sign in with both gamertags. Start any chapter. Clear both players inventory slots. Have Chris give Sheva the item(s). Then, have player one quit, and save both profiles. Resume the game, and have Sheva give the item(s) back to Chris. Quit the game again, but only save player one's profile, and not player two's profile. Both gamertags should now have the same item(s). You can repeat this as many times as desired.

Start any chapter, and invite another player. Once the other player has joined, have them equip their inventory with the desired items. Then, have the player leave the game. All those items will still be with the player who just left and also with your AI partner. Transfer all the items from your AI partner to your inventory, then send the player an invite again. Repeat this as many times as desired.
Easy items and money

Use the "Duplicate items" glitch on eggs, preferably "Rotten" since they are worth 2,000 gold each. Then, sell the eggs to get easy money.

This trick will help you gain money to max out and buy all the weapons. In any chapter, collect as much gold, items, ammunition, and treasure you can find. When you are satisfied, pause the game and quit. Save the game when prompted. Restart any desired chapter. The "Shop" menu will appear before the start of any chapter. Notice that all the gold, treasure, weapons, and ammunition from your previous saved game are still in your inventory. From there, you can sell anything you want to get some easy cash. This glitch can be done as many times as desired on any chapter.

At the beginning of Chapter 2-1: "Storage Facility", you will be in a garage with two Humvees, numerous breakable crates, and a machine gun. Pick up all the items, including the machine gun. Quit the game, and select "Yes" to overwrite your current equipment. Select "Continue" from the main menu. You will have the items you previously picked up, and all the items can be picked up again. Sell the machine gun for easy money, then repeat the process as many times as desired. This is an easy way to upgrade your weapons early, as well as max your ammunition out. Note: You can also do this in Chapter 3-1.

In Chapter 2-2: "Train Station", after the cinematic where the masked person takes the man in the suit away, there is a good opportunity for easy treasure. Immediately in the area that follows is a brilliant diamond worth 4,000 gold and a smaller diamond worth 2,000 gold. While you are upstairs, next to the windows will be a locker that you can open. Inside is a sniper rifle. Downstairs are two enemies that you should kill to make things easier. Then from upstairs, you can pick off the half-dozen or so enemies that are waiting for you outside with the sniper rifle. After you take care of all or most of them, run out. To your left behind all the equipment is a small red ladder. Climb it, and to side farthest from you will be a chest. Inside will be a large brilliant diamond. Go back and walk past the truck with the turret. Look up towards the end of the first long red ladder. You will see a shining spot. Shoot it, and the smaller diamond will drop for you to pick up. Then, quit the game, and select "Yes" when prompted to save your equipment and treasures. Reload, continue the game, and repeat the process. To make even more money, keep picking up the sniper rifle and selling it.

You can get free treasures worth 11,000 gold and an RPG at the beginning of Chapter 3-1: "Marshlands". There is no need for any use of ammunition or killing zombies. Go to the "Chapter Select" menu, and start Chapter 3-1, "Marshlands". Skip the cinematic. Straight at the first dock, go to the vases. There should be a Ruby (Pear) on the mask (1,000 gold). Go straight to the center of the lake. There should be a Silver Chalice/Idol in the box of the hut (2,000 gold). Go northwest. There should be a half-sunken boat on your way there, with an RPG in the silver box on the deck. Go to the platform at the northwest. Along your way, there should be a Beetle (Brown) on the fishing fence. At the platform, there should be a Silver Chalice/Idol in the box of the hut. Jump down into the pool. There should be another Beetle (Brown) at the left ladder (all totaling 4,000 gold). Go up north of map. Go to the end of the village. Help your partner up the left tower to collect the Silver Chalice/Idol in the box (2,000 gold). Note: Do not take the key piece in the box on the left tower, as it will trigger enemies to appear. Finally, go the southwest village with a long stream leading in. At the village, go straight to the center platform to open the box. You should get another Silver Chalice/Idol (2,000 gold). Do not head elsewhere. Go directly to the box at the center platform. If you go towards the other huts, it will trigger zombies to appear. Save and quit the game. Sell the treasures worth 11,000 gold in your inventory. Sell the RPG for another 1,000 gold if you do not wish to keep it. Repeat this as many times as desired. Note: The trick is not to pick up any of the puzzle (key) pieces as this will trigger the enemies to appear. You can break as many vases and pots as desired and collect ammunition and gold bags, but do not pick up the key items. Do not bother to go to the east village to get the other Ruby (Pear), as you might be killed by the Crocs. If everything is done correctly, you will not encounter any enemies and get 11,000 gold worth of treasures and a free RPG.

In addition to the above mentioned information, there are more hidden treasures throughout the beginning of Chapter 3-1: "Marshlands". In the first area with the vases, there is a Brown Beetle on the tree to the left of the key piece. At the area in the center of the lake, there is a Brown Beetle on a post just left of the dock. Collect the eggs from the back right corner; they sell for 250 gold each. Also wait to see if any of the chickens lay eggs. On occasion they will lay a golden egg worth 1,000 gold. At the sunken ship to the northwest, there is also a beetle where the ship meets the water. In the area to the very north of the map, there is a ruby on a cow skull on a post near the first hut on the right. In the area following the long stream to the southwest of the map, there is ammunition skewered amongst the posts surrounding it. In addition, there is another beetle on the tree to the right on the way around to the back. If you have trouble finding the beetles, look for purple flowers growing on posts and trees. In the north area, there is an Emerald atop the cow skull perched above the sacrificial altar. You must shoot it down. With these additional treasures, it brings the total to between 20,000 to 23,000 gold per run, and you will still not encounter any enemies as long as you follow the instructions mentioned in the previous trick.

In Chapter 5-2: "Experimental Facility", reach the part where you are in the hallway with all of the Lickers on patrol. Go through it, and kill all of them, picking up their Lion Hearts as you go. This is easier when you use a fully upgraded Magnum or rifle because it usually results in one to two shot kills. When you get to the other end of the corridor, do not open the door. Instead, pause the game, and select "Quit", saving and overwriting when prompted. When you reach the main menu, go to "Item Management", and sell the Lion Hearts. This usually results in about 12,500 gold each run. Go to "Continue", and restart at the beginning. Note: Select the Amateur difficulty for easier kills.

Note: This trick requires two players on Xbox Live. Go to Chapter 5-3: "Uroboros Research Facility", and start the fight with Wesker. On the way, there are two or three Reapers, a necklace, and some Lickers, all of which result in about 15,000 to 20,000 gold. Once in the fight with Wesker, have him throw a player through the door. Then, run up stairs, and have both players shove the casket lid off to get another gem. The player that gets the gold must not host the game, because the host will only receive some money. Defeat Wesker within his seven minutes (Magnums recommended), and he will drop the Heart Of Africa, which is worth 10,000 gold, making it the most valuable gem in the game. Once he drops it, you can pick it up during the fight with Jill. Once it is picked up, have the second player leave the game, and save their current equipment. Then, have the second player rejoin and the host restart from the last checkpoint. The checkpoint will be the start of Jill's fight, meaning that one can pick the gem up again. Repeat this as many times as desired.
Easy Exchange Points

Play Chapter 2-3: "Savanna" on the Amateur difficulty. This is the level where you use the mounted machine guns to fight Majinis on motorcycles and trucks, and the Ndesu Boss at the end. Kill as many Majinis as you can to ensure you get an "S" rank for the number of kills you make; otherwise you will end up with an "A" rank at the end of the chapter, which will result in 900 Exchange Points. This chapter is very easy and can be completed in approximately six minutes or less with a high chance of getting an "S" rank, which results in 1,000 Exchange Points. -From: Eric Frazer
Easy quick game

An easy way to get a combined clear time for the entire game of under five hours (to unlock the Infinite RPG) is to play on the Amateur difficulty and run pass all possible enemies. Only kill story-driven enemies (ones that hold key cards or those that must be defeated to advance the game). Avoid any crates, barrels, or treasures. Attempting this with a friend instead of the CPU-controlled Sheva is recommended. Note: You do not need to purchase the infinite ammo in "Bonus Features" as you would do for normal guns.
Easy "S" ranks in Campaign mode

Use the RPG with infinite ammo enabled, and just rush through the level. Kill every enemy you encounter. Because you are using the RPG, enemies are killed easily from direct hits and splash damage. Your accuracy will be rather high. Since you are killing all the enemies your kill count will be high. Because you are rushing through the level your clear time will be low. This is especially useful when trying to unlock the final figure of Wesker for the "They're ACTION Figures!" achievement.
Easily unlock Professional mode

On Xbox Live, have someone that already has the Professional difficulty unlocked invite you to play a level on that difficulty. You will now have the Professional difficulty permanently unlocked in your own game.
Hidden dialogue in Chapter 1-1

Remain idle at the start of Chapter 1-1: "Civilian Checkpoint", before reaching any checkpoints to view a conversation with Chris talking to Sheva about the American dream.
VZ61 machine gun in Chapter 1-2

In Chapter 1-2: "Public Assembly", after the gate has broken open, you can enter the market. Go all the way down the street until you see big red doors and gas cans next to them. Turn right just before the gas cans. There will be a brief case you can open with a VZ61 machine gun in it. If you look closely, the gun resembles the "Scorpion" sub machine gun in Call Of Duty 4. This gun makes the level much easier.
Skip locked gate in Chapter 2-1

You will reach a building before fighting the chainsaw enemy at the end of Chapter 2-1: "Storage Facility". At the top you usually have to split up and have Sheva go to the other side of the locked door down below. Use the following trick to skip this requirement. Get the grenade from the first balcony up the stairs in the building with the locked door. Go to the very first balcony of the building, and move directly across from the "Animal Health" sign. Throw the grenade at the sign, aiming slightly lower than needed. You need to bounce the grenade off the sign to have it land next to the locked door which is below it. If done correctly, the lock will be destroyed. You can now simply go downstairs and exit through the now open door. Note: If you have the Gatling gun, simply push it through the door, and it will shoot off the lock from the other side.
Easy ammunition in Chapter 5-2

In Chapter 5-2: "Experimental Facility", after the conveyor belt area when you start a new checkpoint, you will reach a point where you drop down. There are a number of crates with flame rounds, rifle rounds, handgun ammo, and an incendiary grenade. Collect everything, then save the game and quit. When you start again, remove the collected items from the item management screen, and collect them all again. You can get 300 handgun bullets in a matter of ten minutes.
Avoid Sheva getting trapped in Chapter 6-1

Use the following trick to prevent Sheva from getting stuck in the cage in Chapter 6-1: "Ship Deck". When you go up the first set of stairs on the little walkway, equip a rifle with the scope enhancement (for better zoom capabilities). Look up at the crane. You will see a Manjini getting ready to pull the lever to trap Sheva in the cage, setting off the ambush. Kill it to prevent the ambush. However, if you use this trick you will not be able to access the crane area without the keycard, thus making it not possible to move the cage to access a gold bar worth 3,000 gold across a few containers in a safe.
Getting better ammunition in Mercenaries mode

The ammunition that drops is based on the type of weapons you have. Drop weapons that you will not use to increase the chance of getting ammunition that is more useful.
Quick reload in Mercenaries mode

Display the inventory screen, and combine ammunition manually with your weapon. This causes weapons such as the shotgun to reload much faster than the normal method. You can also use this trick while climbing ladders or jumping.

Reload your weapon when the melee option appears. Then, start the melee sequence. Your weapon will instantly be reloaded.
Wesker's Dash move in Mercenaries mode

While playing as Wesker in Mercenaries mode, click the Right Analog-stick to dash. You can press X during a dash to do a knee attack.
Easier Mercenaries mode

Have two players so that one can rack up kills. Have one of the players immediately go for the time bonuses instead of getting too caught up with enemies. Get about five minutes worth of time. If you can, collect the combo time to rack up a lot of points. Then, meet up with your partner, and find a good place to hold out and accumulate points. Every level plays out differently and can be more difficult than others with this strategy. Try making a route for each time bonus. Note: If you are playing on "Public Assembly" or "Ship Deck", do not find a hiding location. Instead, move and kill the chainswaw Manjinis or the executioner will catch up and kill you.
Mercenaries mode ranks

Score the indicated number of points in Mercenaries mode to earn the indicated rank and get the listed number of Exchange Points:

Rank
Solo Score Duo Score
Exchange Points
D
0 - 9,999 0 - 19,999
200
C
10,000+ 20,000+
600
B
20,000+ 40,000+
1,000
A
40,000+ 80,000+
1,500
S
60,000+ 120,000+
3,000
SS
90,000+ 150,000+
5,000

Better healing

If both players stand in front each other and one of them heals themselves, both players will get healed.
Buying ammunition

If you have a lot of money, and have unlocked a particular gun, you can buy that gun and sell it for a very reduced price. However, when you sell the gun, whatever ammunition inside it when being sold will be transferred to your inventory, allowing you to "buy" ammo, albeit at a very high price. Note: Buy the lowest cost type of gun because the ammunition is universal. For example, it does not matter which pistol you buy, as long as you are trying to get pistol ammunition.
Lure away move

Click Left Analog-stick + Right Analog-stick to do the "lure away" move, where Chris will say "Come on, come on!" or Sheva will whistle. This lures regular enemies towards you, just in case your partner is low on health, trying to pull something off, cranking something, etc.
Defeating Lickers

Notice the Lickers have a "heart" hanging down from their chest. The best way to target this is to use a rifle (for example, the PSG-1). Target the darker red bulge. If you cannot get a clear shot at it, get a head shot and they will recoil, making the chest more vulnerable and easier to target. With the PSG-1, this will allow for a two shot kill, or perhaps a one shot kill if you can hit the heart with the first shot. Hand grenades also work very well. They will instantly die when hit with a grenade. This is very useful in Chapter 5-3: "Uroboros Research Facility" when you have to face a large number of them.
Defeating the Boss in "Caves"

When you face the flying bat/insect-like creature for the second time in Chapter 4-1: "Caves", there is an easy way to defeat him which will allow you to still get the Soul Gem. In the southwest corner of the bottom floor, there is a small pillar of stone in the middle, with what looks to be a log with spikes coming out of it as well as a rib cage hanging from it. When Sheva tells you that it is too hard to fight and you should go upstairs, if done correctly you can just walk backwards without having to dodge around the pillar as the Boss tries to attack you. The "Dodge" button will appear, but it is not necessary. Just continue to walk backwards around the pillar and attack with whatever you have when it is vulnerable, shooting the soft portion on the back of its tail. When it dies you can collect the Soul Gem which is worth 10,000 gold when sold.
Defeating Wesker

To quickly and safely defeat Wesker in his first form, run to all the levers around the map to turn the lights off. You do not need to go up the ladders because there are no levers up there. Do not worry about attacking him until you have turned off all the lights, otherwise you will not be able to hit him. After all the lights have been turned off, take the rocket launcher in the display case after breaking it open. Run to a dark corner far away from him. Wesker will look around to try and find you. When this happens, you will have a chance to shoot a rocket at him. As soon as you shoot it, he will grab it. Run up to him (or shoot the rocket in his hands), stun him, and initiate a button context. If you need more ammunition, you can send Sheva to get it, or you can get it by climbing to the area above the ladders. The second form is only a button context battle, and there is no specific strategy needed. In his final form, start by running to the high ground. Then when in the circular area, shoot the orange "heart" that alternates from his chest to his back while dodging his attacks. After he takes enough damage, he will go after Sheva. At this point, run down the ramp from the circular area you were just in. Take a left to get to the large boulder. Do not interact with the boulder just yet. Shoot Wesker from afar, while Sheva hangs in the balance. Once she lifts herself up, start to move the boulder using the button contexts. Make your way back to the high ground, and repeat the orange heart strategy until he has been defeated.

Use the following trick to defeating Wesker's final form. Once you have saved Sheva from Wesker and have pushed the boulder over to allow her to join you, you will once again be attacked by Wesker when you run to the higher ground where you faced him earlier. Like before, dodge his attacks as you shoot his heart, which alternates between his chest and back. Once you do enough damage to his heart, he will kneel down and push his arm into the ground. It then comes up around him as many swirling tentacles, protecting him from fire. If you wait and do nothing after he gets back up, you will see a cinematic of tentacles recovering his heart, which you do not want to happen. To prevent this, as soon as the swirling tentacles recede, run up to him and a button event will begin, allowing you to hold him while Sheva stabs him (and later you), which is how you can finally kill him.
Sheva shortcut during Wesker's final form

Note: This only works in Split-screen or Co-op mode; you cannot do this alone. In the final area where you encounter Wesker's final form, there is a brief stage where Chris and Sheva are separated. Chris will need to push a boulder to reunite them. Sheva will also have to jump over a gap, but she will start to hang from the edge at the other side. This is sometimes difficult because the player controlling Sheva will have to tap buttons furiously to get up. Wesker will first follow Chris, but after taking some damage he will start trying to attack Sheva. When this happens a short cutscene will begin, where Wesker jumps to Sheva. If you can time your attacks so that Sheva jumps exactly when Chris damages Wesker so that the cutscene is displayed, Sheva will automatically warp to the other side without having to endure the button pressing sequence.
BSAA emblem locations

Shoot the thirty hidden B.S.A.A. emblems to unlock bonus items at the "Bonus Features" menu. Note: When replaying a level to find emblems, there is no need to continue to a checkpoint. The game will record it as collected as soon as it is shot.

Chapter 1-2

1. Find the building with a staircase leading up to a locked door. There are two shade umbrellas here. Stand near the top of the stairs, and look past the wall facing southeast to the emblem on the wall high on the building opposite.

2. Kill the blond woman, and enter the next area. Navigate the dark area, and go up the stairs. Enter the room with no roof. Look up at the water tower just before the cinematic with the dead soldiers.

3. Defeat the furnace Boss, then go through the door that requires the furnace key. Look through the fence to the left of the ammunition case.

Chapter 2-1

4. It is on the wall above you at the starting room.

5. Cross the bridge, then look at one of the bridge supports just before entering the tunnel.

6. Enter the town after the tunnels, and go to the water's edge. At the small beach before you return to the market, look at the large boat and green shack. The emblem is in the roof on its side.

7. Go to the shop with the green and white canopy and the word "Stores" on it. The emblem is between one of the arches. It can be best seen from the rooftop, just as you get helicopter support.

8. Climb up to the top of the building, and get Sheva to jump across to the other building so she can unlock the door. Then, turn around and look up.

Chapter 2-2

9. Exit the building at the start. Look towards the top of the pylon. You can climb on one of the carriages for a better view.

10. It is inside the mine as you cross the first bridge; look to your right, high on the rocks.

11. Exit the mine, and go outside. After the cinematic with Irvine, go outside. Move past the mounted gun, and climb the larger of the two ladders at the end. Turn to the left to see the emblem on the building in the distance.

Chapter 3-1

12. Use a sniper rifle to aim at the mid-section of the telephone pole to the north of your starting position.

13. When free roaming with the hovercraft, travel to the northwestern tip of the map. Get out and look on the roof of the hut.

14. From where you collected the slate map to the west, stand on the edge of the wooden walkway. Use a sniper rifle to zoom into the central island to the east to find the emblem on the hut wall.

15. Insert all the pieces to open the door. Drop down into the water, and face south to find the emblem on the wood.

Chapter 3-2

16. Escape the walkways, and enter the area with Tricell tents. Move behind the tents, and look between them.

17. Look at the shack on your left as soon as the timer starts on the docks.

Chapter 3-3

18. Exit the boat for the first time, then look east at the entrance you just used. The emblem is barely visible.

Chapter 4-1

19. Climb up to the first ladder, then turn to the right. Look down below on the rock face to the right of the waterfall.

20. After the cinematic with the panoramic view of the ruins ends, use a sniper rifle to zoom in at the base of the reflective object in the distance.

21. Successfully complete QTE from the falling statues, and pull the two switches. Take the left path when you enter the labyrinth. Follow it until finding a square archway. Look to your left before passing through the archway. Look above the green statue to find the emblem near a tree on the wall.

Chapter 4-2

22. Make your way down to the second elevator, and enter the room with the statue near the entrance. The emblem is above the entrance.

Chapter 5-1

23. Move around the raised area counter-clockwise when the mission begins. The path will be blocked, but the emblem can be seen under the metal bridge.

Chapter 5-2

24. Proceed through the level until after you exit the conveyor belt with the gas canisters. You will find a gun case and two dumpsters on the left wall. Look inside the open dumpster. Note: It is found before you pull the switch for the conveyor that needs to be powered.

Chapter 5-3

25. You will see two large fans after you exit the Boss room. Look behind the fan on the right.

26. Reach the circular moving platform. Move to the bottom of the steps, then turn east. Look towards the platform above you in the distance to see the emblem through the floor with a sniper rifle.

27. Enter the area with the ruins, and go to the small elevator on the left. Walk around it to where the rifle ammunition is hidden. Look into the elevator shaft to find the emblem.

Chapter 6-1

28. Turn 180 degrees when the mission begins. Look at the very top of the radar's silhouette with a sniper rifle.

29. Face northwest when Sheva is trapped in the cage, and fire a grenade into the container.

30. Search the glass cabinet on the left next to the plant's displays.

Treasure locations

Search the indicated location to find the corresponding treasure piece:

Antique Clock

Chapter 1-2: On the balcony of the house that is locked from the inside.

Beetle (Brown)

Chapter 3-1: On the small island where you start. It is also found elsewhere in multiple locations in Chapter 3-1.

Beetle (Gold)

Chapter 4-2: On the bottom floor of the mirror puzzles, in one of the room that unlocks, send the beam of light to the statue instead of the final mirror.

Beetle (Jewel)

Chapter 3-2: On top of the oil drums at the Tricell camp.

Blue Enigma

Chapter 3-1: Kill a giant Manjini.

Ceremonial Mask

Chapter 3-1: In an alcove to the right of the gondola at the end of the chapter.

Chalice (Silver)

Chapter 3-1: On the middle island (the chicken farm). It is also found elsewhere in multiple locations.

Chalice (Gold)

Chapter 5-3: When in the room with the drawbridge and swarm of Lickers, look in a locker after you drop down into the locked room.

Dead Bride's Necklace

Chapter 5-2: Lying near the discarded corpses on the conveyor belt.

Chapter 6-1: Dropped by the rocket launcher wielding Majini.

Diamond (Brilliant)

Chapter 2-2: After the scene with Irving, go downstairs and outside. Walk towards the machine gun turret, and look for a small ladder on your left. The gem is in a chest on that ledge.

Diamond (Marquis)

Note: You must be playing as Chris if in Solo mode. During the final fight with Wesker at the volcano, immediately after Wesker appears for the first time, turn around and move towards the bridge that will collapse. Before stepping on it, shoot down the rock just past it that is the same color. When you fall through the bridge, turn to your left, and jump over the rock to collect the gem.

Diamond (Oval)

Chapter 2-2: In the mines just before the crank at the exit, turn left off the cart tracks. Follow the wall to a chest containing the gem.

Diamond (Pear)

Chapter 2-2: After the scene with Irving, go past the machine gun turret. Aim at the top of the large ladder to shoot it down.

Diamond (Square)

Chapter 2-2: After the scene with Irving, go past one more checkpoint. There is a broken ladder with an assist jump here. The gem is on the ledge Sheva lands on. Follow her around to where she climbs, then jump down one level to get it.

Diamond (Trilliant)

Chapter 4-2: After putting all three emblems in the door, go up the stairs. Shoot the gem down from above the big door you have to enter.

Emerald (Brilliant)

Chapter 5-3: At the start of the Wesker and Jill fight at the end of the chapter, run up the staircase on the right in front of you. Follow the path around to the right. The gem is in one of the pots at the end.

Emerald (Marquis)

Chapter 3-3: After leaving the boat for a second time, climb a ladder to the ledge with the two machine gun turrets above the gate you are trying to open. The gem is in a drawer in the room between the guns.

Emerald (Oval)

Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridor into a room with the coffins. The gem is in a coffin that needs an assist event to open.

Emerald (Pear)

Found in multiple locations.

Emerald (Square)

Found in multiple locations.

Emerald (Trilliant)

Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is in one of the three treasure chests.

Gold Ring

Chapter 1-1: Kill the Executioner at the end of the chapter. It is also found elsewhere in multiple locations.

Heart Of Africa

Chapter 5-3: Between the stairs during the Jill solo fight after you ended the previous fight by damaging Wesker enough to make him retreat.

To get the Heart Of Africa treasure, you must do a set number of damage to Wesker during the first fight with him and Jill. The best way is to have the Infinite Magnum. You will also get the "Bad Blood" achievement. After you defeat him and start the Jill fight, the treasure will be between the two curved staircases. Also, do not forget to get the gem in the southeast corner of the room you enter in the crate, the two in the tombstone upstairs, and the one nearby in the little pot.

Idol (Silver)

Chapter 3-1: On top of the left of the two assist jumps on the northeast island.

Idol (Gold)

Chapter 4-2: On the bottom floor of the mirror puzzles, in one of the room that unlocks, send the beam of light to the statue instead of the final mirror.

Ivory Relief

Chapter 1-2: Dropped by the blonde woman you help.

Jewel Bangle

Dropped by a "Big Man" Manjini.

Lion Heart

Kill a group of Lickers until one drops.

Power Stone

Kill a Reaper.

Royal Necklace

Chapter 5-3: Inside the control room being guarded by a group of rocket launcher wielding Manjini.

Ruby (Brilliant)

Chapter 5-3: Leave the room with the giant rotating elevator. Look at the ceiling between the last two lights as you emerge from the tunnel in the next room.

Ruby (Marquis)

Chapter 2-1: During the fight in the market area where you have to shoot a key from a hanging dead body, toss a grenade into the middle stall with a chest in it. The gem is in that chest.

Ruby (Oval)

Chapter 4-1: Behind the red statue in the labyrinth.

Ruby (Pear)

Found in multiple locations.

Ruby (Square)

Found in multiple locations.

Ruby (Trilliant)

Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is in one of the three treasure chests.

Sapphire (Brilliant)

Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridor into a room with the coffins. The gem is in a coffin that needs an assist event to open.

Sapphire (Marquis)

Chapter 5-3: At the beginning of the level, leave the Boss room. Follow the path around, and take a left at the fork. The gem is in a safe to your left as you enter the room.

Sapphire (Oval)

Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridor into a room with the coffins. The gem is in a small pot on the shelf to the right as you enter.

Sapphire (Pear)

Found in multiple locations.

Sapphire (Square)

Found in multiple locations.

Sapphire (Trilliant)

Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is in one of the three treasure chests.

Soul Gem

Chapter 4-1: Kill the Boss at the end of the level without using the reaction event (before climbing the stairs to the exit).

Topaz (Brilliant)

Chapter 5-3: In the room with the drawbridge and the swarm of Lickers, the gem is high on the wall in front of you as you cross the drawbridge.

Topaz (Marquis)

Chapter 1-1: After you jump out of the window, take out all the Majini, and one of them will drop it.

Topaz (Oval)

Chapter 6-1: On the Normal, Veteran, or Professional difficulty, go up the ladder just before the assist push. Turn around, and find the person that you will have to fight later. Shoot him now. Go through the gate scene, and on your way to the crank, turn right after the stairs.

Topaz (Pear)

Found in multiple locations.

Topaz (Square)

Found in multiple locations.

Topaz (Trilliant)

Chapter 4-1: At the beginning, before you climb up the first ladder, go straight towards the end. The gem is in the treasure box.

Venom Fang

Kill a chainsaw Manjini. Note: The first one encountered will not drop one.

Devil May Cry 2 reference

The name for the virus in Resident Evil 5, Uroboros, is also used as a name for the corporation in Devil May Cry 2, another Capcom game.
Easy "Bad Blood" achievement

You must inflict a set amount of damage towards Wesker before the seven minute deadline during your first encounter in the Monarch Room. A very easy way to do this is to use an RPG. Just as the fight begins, run to the blue metal door on the right of the map. Check the door, and it will say that it is locked. After you are done checking out the door, a cinematic will start, where Wesker kicks Chris through the door. Immediately after this cinematic, run to the left, up the stairs, and to the end of the corridor. Go up against the wall, and lean out with your RPG. Just when Wesker comes up the stairs, shoot a rocket at him. He will catch it, then struggle for a few seconds. Shoot another rocket as soon as you can when you see this happening. Both will explode in his face. He will run directly up to you, but not attack. Instead, he will spin and twirl away. Your battle with Wesker will be over, and you will get the "Bad Blood" achievement. Do not forget to pick up the Heart Of Africa treasure (worth 10,000 gold) during your fight with Jill because of this. It is located between two staircases in the main room.
Easy "Bad Blood", "Heart Stopper", and "Masters Of Removing" achievements

Easy "Bull's-Eye" and "Crowd Control" achievements

After unlocking and purchasing Chris' chain-gun (fully upgrade the VZ61) and Sheva's bow (fully upgrade the S75), play the first level, and get past your first encounter with the Majini. After jumping out the window, you will come to a back alley where you are ambushed by a group of Majini. Kill all the Majini, and not only will you get whichever achievement you are attempting to unlock, but at the end of the horde you can pick up the Topaz (Marquise) worth 3,000 gold.
Easy "Egg Hunt" achievement

If you have a friend who has all four eggs, they can give them to you at the inventory screen. Just remove them from your active inventory, and you will get the "Egg Hunt" achievement.

Find three of the four eggs in Chapter 4-1 in the middle island with all the chickens. The Rotten Egg is randomly dropped by Majini in Chapters 6-1 through 6-3.
Easy "Egg On Your Face" achievement

Once you acquired a Rotten Egg, go to either Chapter 1-1 or 1-2, and play on the Amateur difficulty to ensure a one hit kill. Equip the egg, and hit any Majini in the head with it to get the "Egg On Your Face" achievement. Whether or not you hit it or miss, quit the game, but do not save. By doing this, you will still have the egg.
Easy "Go Into The Light" achievement

Go to Chapter 4-1: "Caves", and pick up the flash grenade from the pots at the start of the level. Run forward until you trigger the Bui Kichwa (spider enemies). Use the flash grenade against the first swarm. It should kill them all in one hit, and you will get the "Go Into The Light" achievement.
Easy "Masters Of Removing" achievement

This trick requires a human partner and lots of flash grenades. The RPG is also recommended because Jill moves around a lot. When the fight begins, Jill will jump down from the balcony. Just as she lands, hit the ground near her with a flash grenade. Try to avoid hitting Jill directly because a flash grenade can kill her. She will be temporarily blinded, allowing your teammate to restrain her from behind. Run up to Jill, and shoot the control device, but do not attempt to pull it off just yet. Depending on the difficulty, do this four to six times, then attempt to pull the device off. Use a high powered single shot gun when shooting the control device like the PSG-1 or any Magnum, because it will help speed up the process.
Easy "The Works" achievement

Note: You must go into this prepared. If playing in Single Player mode, ensure that Sheva has no weapons. By doing this, she will not shoot when you do not want her to. You will also need a flash grenade. If you do not have one, go to Chapter 4-1: "Caves", and get it at the start. Quit the level, and save your equipment. Go to Chapter 6-1: "Ship Deck". Kill all the enemies that are triggered when you drop down. Continue past the tower, and drop down near the containers. Go to the stairs to the right, which will trigger a few Adjule (dogs). Kill them quickly, because there are two Majini with melee batons coming down the stairs. Once those enemies are dead, continue forward until you hear a Big Man Majini yell at you. Immediately pull back so you do not trigger any other enemies. Lure the Big Man Majini to where you just fought the Adjule. Use your flash grenade to stun him, then run up to him, and use the contextual action to do a melee attack, Sheva will do another attack which you will follow up immediately with another contextual action attack. This will kill the Big Man Majini, and you will get "The Works" achievement.
Easy "Who Do You Trust?" achievement

After you unlock the RPG with infinite ammo, go to any level. Run up to any wall, and shoot it at close range with the RPG. This should bring you into "dying status", and Sheva will try to revive you. Tap B when she revives you, and Chris will say something similar to "Thanks" or "Thanks for the help". Continue to do this to thank Sheva, and you will get the "Who Do You Trust?" achievement in approximately five minutes as opposed to having to do this throughout the game.
Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

Completed Chapter 1 - 1 (15 points): Complete Chapter 1 - 1 on any difficulty setting.
Completed Chapter 1 - 2 (15 points): Complete Chapter 1 - 2 on any difficulty setting.
Completed Chapter 2 - 1 (15 points): Complete Chapter 2 - 1 on any difficulty setting.
Completed Chapter 2 - 2 (15 points): Complete Chapter 2 - 2 on any difficulty setting.
Completed Chapter 2 - 3 (15 points): Complete Chapter 2 - 3 on any difficulty setting.
Completed Chapter 3 - 1 (15 points): Complete Chapter 3 - 1 on any difficulty setting.
Completed Chapter 3 - 2 (15 points): Complete Chapter 3 - 2 on any difficulty setting.
Completed Chapter 3 - 3 (15 points): Complete Chapter 3 - 3 on any difficulty setting.
Completed Chapter 4 - 1 (15 points): Complete Chapter 4 - 1 on any difficulty setting.
Completed Chapter 4 - 2 (15 points): Complete Chapter 4 - 2 on any difficulty setting.
Completed Chapter 5 - 1 (15 points): Complete Chapter 5 - 1 on any difficulty setting.
Completed Chapter 5 - 2 (15 points): Complete Chapter 5 - 2 on any difficulty setting.
Completed Chapter 5 - 3 (15 points): Complete Chapter 5 - 3 on any difficulty setting.
Completed Chapter 6 - 1 (15 points): Complete Chapter 6 - 1 on any difficulty setting.
Completed Chapter 6 - 2 (15 points): Complete Chapter 6 - 2 on any difficulty setting.
Completed Chapter 6 - 3 (15 points): Complete Chapter 6 - 3 on any difficulty setting.
Recruit (15 points): Complete all chapters on Amateur.
Soldier (15 points): Complete all chapters on Normal.
Veteran (30 points): Complete all chapters on Veteran.
War Hero (70 points): Complete all chapters on the most difficult setting.
Egg Hunt (15 points): Find all 4 types of eggs.
All Dressed Up (30 points): Purchase all available alternative costumes in Bonus Features.
Stockpile (30 points): Obtain all available weapons.
Take It to the Max (30 points): Completely upgrade all weapons.
They Belong in a Museum (30 points): Obtain all treasures in the game.
Badge of Honor (30 points): Find all the BSAA emblems.
They're ACTION Figures! (30 points): Collect all the figurines.
A Friend in Need (15 points): Save partner 10 times when HELP is displayed.
Lifeguard (15 points): Save partner 10 times when DYING is displayed.
Exploding Heads (15 points): Pull off 20 headshots.
A Cut Above (15 points): Defeat 5 enemies with the Knife.
Cattle Prod (15 points): Defeat 30 enemies with the Stun rod.
Crowd Control (15 points): Defeat 30 enemies with the Gatling gun.
Bull's-eye (15 points): Defeat 30 enemies with the Longbow.
Get Physical (15 points): Defeat 20 enemies with physical attacks.
The Works (15 points): Chain the maximum number of combos together in one go.
Lead Aspirin (30 points): Defeat a Majini with a headshot while it's jumping.
Fireworks (15 points): Shoot an enemy Molotov cocktail, dynamite stick, or hand grenade.
Be the Knife (60 points): Deflect a bow gun arrow with your knife.
Meat Shower (15 points): Defeat 3 Majini with one grenade or proximity bomb.
Go into the Light (15 points): Defeat 2 enemies with one flash grenade.
Ride the Lightning (15 points): Defeat a Majini using the electric current from a transformer.
Stop, Drop, & Roll (15 points): Defeat 3 Majini at once by setting oil canisters on fire.
Baptism by Fire (15 points): Defeat 3 Majini at once with a drum or gas tank explosion.
Masters of Removing (15 points): Work together to save someone special.
Bad Blood (15 points): During the first fight with Wesker, damage him a set number of times.
Drive By (30 points): Stop an armored truck by taking out the driver.
Egg on Your Face (15 points): Defeat a Majini with a rotten egg.
Heart Stopper (15 points): Defeat a Licker by stabbing it in the heart.
Who Do You Trust? (30 points): Build up a certain level of trust with your partner.

The following achievements require the "Versus" bonus downloadable content:

Army of One (15 points): Win 30 matches in Slayers.
Bringing the Pain (30 points): Defeat 100 players using physical attacks in Versus.
Eye of the Tiger (15 points): Win 30 matches in Survivors.
It Takes Two to Tango (15 points): Chain a 40-defeated combo in Team Slayers.
It's All About the Points (15 points): Score at least 40,000 points in Survivors.
Keep the Good Times Rolling (15 points): Chain a 20-defeated combo in Slayers.
Let's Get This Party Started! (20 points): Unlock all selectable characters in Versus.
The Team That Slays Together... (30 points): Win 30 matches in Team Slayers.
There's no "I" in Team (15 points): Score at least 80,000 points in Team Survivors.
We Will Survive (30 points): Win 30 matches in Team Survivors.

The following achievements require the "Lost In Nightmares" bonus downloadable content:

Must've Got Lost (15 points): Complete "Lost in Nightmares" on any difficulty setting.
It's Just a Bad Dream! (15 points): Complete "Lost in Nightmares" with an S rank.
Night Terrors (40 points): Complete "Lost in Nightmares" on Professional.
Kung Fu Fighting (15 points): Inflict a set amount of damage to Wesker in "Lost in Nightmares".
Wish Upon a Star (15 points): Destroy all 18 of the Score stars found throughout "Lost in Nightmares".

The following achievements require the "Desperate Escape" bonus downloadable content:

Getaway (15 points): Complete "Desperate Escape" on any difficulty setting.
The Great Escape (15 points): Complete "Desperate Escape" with an S rank.
Run the Gauntlet (40 points): Complete "Desperate Escape" on Professional.
Way of the Warrior (15 points): Defeat 150 enemies singlehandedly in one playthrough of "Desperate Escape".
Shoot the Messenger (15 points): Defeat 3 Agitator Majini in one playthrough of "Desperate Escape".

Thursday, February 16, 2012

Saints Row: The Third (Saints Row 3) Cheats, Codes, Cheat Codes

Cheat mode

Press Back to use the phone, and select the "Extras" option, then choose the "Cheats" selection. Enter one of the following codes to activate the corresponding cheat function. Note: Achievements and auto save are disabled when cheats are activated. However, you are still allowed to manually save while cheats are enabled.

Result Code

Player Ability
Money ($100,000) cheese
Weapons letsrock
Golden Gun (one-hit kills) goldengun
Infinite sprint runfast
No vehicle damage vroom
Repair car repaircar
Add respect whatitmeanstome
Add police notoriety pissoffpigs
No police notoriety goodygoody
Add gang notoriety lolz
No gang notoriety oops

Vehicles
Spawn Ambulance giveambulance
Spawn Anchor giveanchor
Spawn Attrazione giveattrazione
Spawn Bootlegger givebootlegger
Spawn Challenger givechallenger
Spawn Commander givecommander
Spawn Condor givecondor
Spawn Eagle giveeagle
Spawn Estrada giveestrada
Spawn F69 Vtol givevtol
Spawn Gatmobile givegatmobile
Spawn Kaneda givekaneda
Spawn Kenshin givekenshin
Spawn Knoxville giveknoxville
Spawn Krukov givekrukov
Spawn Miami givemiami
Spawn Municipal givemunicipal
Spawn Nforcer givenforcer
Spawn Peacemaker givepeacemaker
Spawn Phoenix givephoenix
Spawn Quasar givequasar
Spawn Reaper givereaper
Spawn Sandstorm givesandstorm
Spawn Shark giveshark
Spawn Specter givespecter
Spawn Squasar givesquasar
Spawn Status Quo givestatusquo
Spawn Taxi givetaxi
Spawn Titan givetitan
Spawn Toad givetoad
Spawn Tornado givetornado
Spawn Vortex givevortex
Spawn VTOL givevtol
Spawn Vulture givevulture
Spawn Widowmaker givewidowmaker
Spawn Woodpecker givewoodpecker

Weapons
Spawn 45 Sheperd givesheperd
Spawn Apocafists giveapoca
Spawn AR 55 givear55
Spawn AS3 Ultimax giveultimax
Spawn Baseball Bat givebaseball
Spawn Chainsaw givechainsaw
Spawn Cyber Blaster givecybersmg
Spawn Cyber Buster givecyber
Spawn D4TH Blossom giveblossom
Spawn Electric Grenade giveelectric
Spawn Flamethrower giveflamethrower
Spawn Flash Bang giveflashbang
Spawn GL G20 Grenade Launcher givelauncher
Spawn Grave Digger givedigger
Spawn Grenade givegrenade
Spawn K-8 Krukov givekrukov
Spawn KA-1 Kobra givekobra
Spawn McManus 2015 givesniper
Spawn Mini Gun giveminigun
Spawn Molotov givemolotov
Spawn Nocturne givesword
Spawn RC Possesor givercgun
Spawn Reaper Drone givedrone
Spawn Riot Shield giveshield
Spawn RPG Launcher giverpg
Spawn S3X Hammer givehammer
Spawn SA-3 Airstrike giveairstrike
Spawn Satchel Charge givesatchel
Spawn Shock Hammer giverocket
Spawn Sonic Boom givesonic
Spawn Stun Gun givestungun
Spawn TEK Z-10 givetek
Spawn The Penetrator givedildo
Spawn Viper Laser Rifle giveslm8

Weather
Sunny weather clearskies
Cloudy weather overcast
Rainy weather lightrain
Very rainy weather heavyrain

World
Bloody Mess notrated
Heaven Bound (corpses rise into the air) fryhole
Vehicle Smash isquishyou
Drunk (drunk pedestrians) dui
Mascots (mascot pedestrians) mascot
Pimps and Hos (pimps and prostitutes pedestrians) hohoho
Zombies (zombie pedestrians) brains

Invincibility

Enter the "whatitmeanstome" code, and activate it approximately ten to twenty times. This will result in you reaching Level 50, and gaining about $5 million. Then, enter the character abilities screen to buy all the fall, fire, bullet, explosion, and vehicle strike damage reduction options until it reaches "Never take damage". This will basically give you complete invincibility from all damage. Note: You may still die due to a minor glitch if you are in a normal vehicle and run over by a tank or if you crash with an aircraft.
Bonus vehicles

Successfully complete the indicated task to unlock the corresponding vehicle:

Wraith: Successfully complete the hard level of the Trailblazing Activity in Decker's territory.
X2 Phantom motorcycle: Successfully complete Decker's version of the Trailblazing Activity (the other version that uses an ATV on fire is not required).

Bonus costumes

Successfully complete the indicated task to unlock the corresponding costume:

Cops/SWAT: Successfully complete all Snatch activities for Kinzie.
Deckers: Successfully complete the Assassination (Mission 37) from Kinzie that requires you to wear one.
Hos: Successfully complete all Snatch activities for Zimos.
Luchadores: Successfully complete Mission 43.
Mascots: Successfully complete all of Professor Genki's S.E.R.C. activities.
Morningstar: Successfully complete Mission 29.
National Guard: Successfully complete all Tank Mayhem activities.
Space Saints: Successfully complete Mission 47.
Strippers: Successfully complete all Escort activities for Zimos.
Wrestlers: Successfully complete Tiger Escort activities.

Customizing any vehicle

To customize any non-customizable vehicle, take any customizable vehicle into Rim Jobs, and press Y. Go to "Garage" in the menu, and highlight a vehicle that is not customizable from your list, but do not press the button to retrieve it. Instead, press B to back out of the menu, and then select "Accept" to confirm the exit. It will now take you directly to the customizing menu.
Easy money

Take an airplane (Woodpecker is recommended), and do "Knife-edge barnstorming" between light towers at the airport. There is one at the end of each runway for a total of four, but the one that gives the most money is on the north. Do a "Knife-edge" by pressing the button assigned to the "Roll left" or "Roll right" option in the airplane key-binding settings. You get approximately $10,000 for each "Knife-edge barnstorm", while you get approximately $5,000 for regular barnstorm. You can get approximately $10,000 every 30 seconds, and $100,000 every 5 minutes. Repeat this as many times as desired. -From: Nemanja Zivkovic

Go to Angel's Casino, and destroy the slot machines. When the screen cracks and the machine falls over, a stack of cash will fall out. Collect all of the money in the casino by destroying the rest of the machines. Then, go to a nearby crib that is not Angel's Casino, and save the game. Load the saved game file, then go back to the casino to find new machines that can be destroyed to get more money. If you destroy all of the machines, you will get a couple hundred dollars each time. Repeat this as many times as desired.
Finding the Eagle (Attack version)

The special Attack version of the Eagle helicopter has dual pilot guided mini-guns and rocket pods. It can only be found on Armory Island at the southeast helipad (not the one on the roof). You must approach it from on the ground or be on the ground for a minute or two to get it to appear.
Getting cars to move out of the way

Steal a police car, and turn on the sirens (horn in normal cars) to get other cars to move over to the right side of the road. -From: Kevin Yanko
Easter Bunny

Go to Luchadores' territory, and proceed to the lower left part of the map to find some boats. Get on the second boat to find a gang operation with a giant bunny caught in fishing nets.
Professor Genki

An NPC wearing a Professor Genki costume will appear at random in Steelport as an enemy on the radar. If you kill him, you will get approximately $300,000. Note: He has a very large amount of health and is armed with a stun gun.
Shaundi in magazine

Unlock Burns Hill Reactor as a crib, then go upstairs to the bathroom. Inside is a magazine on the edge of the Jacuzzi titled "Boy-Toy". The magazine's cover features Shaundi as she appeared in Playboy magazine's "2008 Virtual Vixens".
Dead Space reference

On the freighter boat in Camano Place, there is a missing ship list pinned to the wall on the top floor of the cockpit. The "USG Ishimura" is on the list.
The Punisher reference

Once Kinzie Kensington's hideout is unlocked, go upstairs, and enter the room with all the computers in it. Then, zoom in on the ceiling with a sniper rifle to see a cluster of newspapers. They are all newspaper clippings from Volition's The Punisher game.
Saints Row references

Go to Kinzie Kensington's crib, then go upstairs. Go to the very back to find a room with newspaper clippings taped all over the wall. Look at the headlines to see references to Saints Row and Saints Row 2. There is one with a headline about a zombie attack with the map of Stillwater filled with red dots marking the spread of the outbreak.
Avatar Awards

Successfully complete the indicated task to unlock the corresponding Avatar Award:

Oversized Gas Mask: Successfully complete the "When Good Heists..." mission.
Saints Logo Shirt: Get the "Flash The Pan" achievement.
SR:TT Logo Shirt: Create and upload your first character to the community site.

Radio stations and tracks

Listen to the indicated station to hear the corresponding songs:

Gen X

"Volcanology" by Brooklyn
"Diamond Eyes" by Deftones
"Clarion Call" by Delphic
"Stupid Grin" by Dragonette
"Renegades" by Feeder
"Sha La La La La" by Heavy Young Heathens
"Too Fake" by Hockey
"Torture" by King Khan and The Shrines
"Lost Desire" by JR
"Animal" by Miike Snow
"Riot Rhythm" by Sleigh Bells
"Next Girl" by The Black Keys
"In Cauda Venemum" by The Dear Hunter
"Queen Dot Kong" by The Do
"El Matador" by The Lines
"Born Free" by The Rassle
"Stop Searching aka Sweatpants" by Valencia
"Paint Yourself" by White Denim

K12

"Baggy Bottom Boys" by Jokers of The Scene
"State Of Ghetto Jackin feat. DJ Nasty" by Baobinga
"Satisfaction" by Benny Benassi
"A City In Florida" by deadmau5
"Idealistic" by Digitalism
"Pitiless" by Dilemn
"Heartbeats" by Grum
"Double Bubble" by Jesse No
"OH NO U DON'T" by Jesse No
"Angry Elephants" by Junkie XL
"Wallflower" by Kevin & Carrick
"Scrub Down" by Kevin Seaton
"C.L.U.B." by MNDR
"Neckbrace" by Ratatat
"Woo Boost" by Rusko
"31 Seconds To Die" by The Bloody Beetroots
"Don't Break It" by Tugboat

KRHYME

"Gimme What You Got" by Amanda Blank
"Done Did It (feat. Nicole Wray & NOE)" by Blakroc
"Throw Your Hands Up" by Freeway
"My Life Is A Party" by G-Eazy
"Power" by Kanye West
"Get It In feat. Ammo & K. Madison" by K:B
"I'm Burnt [Feat. Problem]" by Kurupt
"Don't Panik" by Medine
"Paradise" by Mickey Factz
"Quiet Dog" by Mos Def
"In The Zone" by Pharoahe Monch
"Fur In My Cap" by Rob Roy
"Boom Bye Yeah" by Sean Price
"Push Play" by Sixx John
"Can't Stop Now" by Southpaw Swagger
"The Countdown" by Sum Kid
"93 Hardcore" by Tandem
"Yonkers" by Tyler, The Creator
"Mirrors feat. Bun B" by Wale
"Good to Go Feat Bun B" by Yelawolf

The Blood

"Berzerker" by After The Burial
"Runes To My Memory" by Amon Amarth
"Obfuscation" by Between the Buried and Me
"Perfect Weapon" by Black Veil Brides
"Suicide Jag" by Chemlab
"Feel Like I Do" by Drowning Pool
"Apocalyptic Havoc" by Goatwhore
"Regurgitated Disinformation" by Job for a Cowboy
"WW III" by KMFDM
"arma goddamn motherfuckin geddon" by Marylin Manson
"Divinations" by Mastodon
"Apologies Are For The Weak" by Miss May I
"The Lotus Eater" by Opeth
"Rise, Rebel, Resist" by Otep
"Misanthropy Pure" by Shai Hulud
"Love?" by Strapping Young Lad
"Necropolis" by The Black Dahlia Murder
"Farewell, Mona Lisa" by The Dillinger Escape Plan
"Slow Revolution" by Tugboat
"Engine Wrecker" by You Love Her Coz She's Dead

The Mix

"Stand and Deliver" by Adam Ant
"Fantasy" by Aldo Nova
"Holding out For A Hero" by Bonnie Tyler
"Machinehead" by Bush
"Pepper" by Butthole Surfers
"Epic" by Faith No More
"Relax" by Frankie Goes To Hollywood
"You're The Best Around" by Joe Esposito
"Return Of The Mack" by Mark Morrison
"Live Wire" by Mötley Crüe
"Shout At The Devil" by Mötley Crüe
"No Easy Way Out" by Robert Tepper
"My Adidas" by Run DMC
"Ball And Chain" by Social Distortion
"What I Got" by Sublime
"It's My Life" by Talk Talk
"Birds Fly (Whisper To A Scream)" by The Icicle Works
"Funky Cold Medina" by Tone-Loc

Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

Dead Presidents (10 points): Complete 'When Good Heists...'.
The Welcome Wagon (15 points): Complete 'I'm Free - Free Falling'.
We're Takin' Over (20 points): Complete 'We've Only Just Begun'.
Tower Defense (20 points): Complete Act 1 in one way.
Kuh, Boom. (20 points): Complete Act 1 in another way.
Gotta Break Em In (25 points): Complete 'The Ho Boat'.
I Heart Nyte Blayde (25 points): Complete 'STAG Party'.
kill-deckers.exe (25 points): Complete 'http://deckers.die'.
Titanic Effort (40 points): Complete Act 2.
Once Bitten... Braaaaaaains (25 points): Complete 'Zombie Attack'.
Murderbrawl 31 (25 points): Complete 'Murderbrawl XXXI'.
Mr. Fury Would Be Proud (30 points): Complete Act 3 in one way.
Gangstas... In Space! (30 points): Complete Act 3 in another way.
Hanging With Mr. Pierce (25 points): Complete all City Takeover gameplay in the Downtown district.
Mourning Stars (25 points): Complete all City Takeover gameplay in the New Colvin district.
Hack the Planet (25 points): Complete all City Takeover gameplay in the Stanfield district.
You're the Best... (25 points): Complete all City Takeover gameplay in the Carver Island district.
Bright Lights, Big City (80 points): Complete all City Takeover gameplay in the entire city of Steelport.
Ouch. (20 points): Complete all instances of Insurance Fraud.
Tune In, Drop Off (20 points): Complete all instances of Trafficking.
And Boom Goes the Dynamite (20 points): Complete all instances of Heli Assault.
Fence Killa 2011 (20 points): Complete all instances of Mayhem.
Your Backseat Smells Funny (20 points): Complete all instances of Escort.
Double Dose of Pimping (20 points): Complete all instances of Snatch.
Porkchop Sandwiches (20 points): Complete all instances of Trail Blazing.
Go Into the Light (20 points): Complete all instances of Guardian Angel.
Tank You Very Much (20 points): Complete all instances of Tank Mayhem.
Have A Reality Climax (20 points): Complete all instances of Professor Genki's Super Ethical Reality Climax.
Everything is Permitted (10 points): Kill all of the hitman Assassination targets.
Hi-Jack It (10 points): Steal and deliver all Vehicle Theft targets.
Getting the Goods (10 points): Find 25% of all Collectibles.
Life of the Party (20 points): Find 100% of all Collectibles.
Shake and Bake (10 points): Complete your first Challenge.
You're My Hero! (30 points): Complete ALL Challenges.
Ow My Balls! (10 points): Do your first nutshot AND testicle assault.
Gender Equality (10 points): Play for at least 2 hours as a male character AND 2 hours as a female character.
Bo-Duke-En (10 points): Hijack 50 vehicles - Dukes style.
Love/Hate Relationship (10 points): Taunt AND/OR Compliment 50 gang members.
Gellin' Like Magellan (20 points): Explore every hood in Steelport.
Who Loves Ya Baby (10 points): Kill 50 brutes.
A Better Person (15 points): Buy your first Upgrade from the Upgrade Store.
Haters Gonna Hate (15 points): Kill 1000 Gang Members.
Cowboy Up (10 points): Fully upgrade one Weapon in each slot.
Pimped Out Pad (10 points): Upgrade one Stronghold to its full glory.
Flash the Pan (10 points): Destroy all Gang Operations in Steelport.
Third and 30 (40 points): Spend over 30 hours in Steelport.
Jumped In (10 points): Create and share a character online.
Opulence, You Has It (20 points): Complete 'Party Time'.
Stay Classy Steelport (10 points): Kill 25 Gang Members each with 'the Penetrator' AND the Fart in a Jar.
The American Dream (10 points): Customize 10 vehicles.

The following achievements require the "Genkibowl VII" bonus downloadable content:

Cooked To Perfection (10 points): Roast 50 peds with the car�s flamethrower (in a single instance of Super Ethical PR Opportunity).
Get off My Back (5 points): Destroy 5 chase vehicles (in a single instance of Super Ethical PR Opportunity).
Stick the Landing (5 points): Land on Magarac Island (in Sad Panda Skyblazing).
Cat on a Hot Tin Roof (10 points): Kill all of the rooftop mascots (in a single instance of Sad Panda Skyblazing).
Flame On (10 points): Fly through all of the rings (in a single instance of Sad Panda Skyblazing).
Feeding Time (10 points): Throw 5 mascots into the water (in a single instance of Apocalypse Genki).
Murder in the Jungle (10 points): Finish both instances of Apocalypse Genki.
Storm the Yarn (10 points): Destroy a mouse ATV during Sexy Kitten Yarngasm.
C-C-C-Combo Breaker (10 points): Cause $150,000 worth of damage in a single Sexy Kitten Yarngasm combo.
Genki Bowl Champ (20 points): Complete all activity instances in Genki Bowl VII.

The following achievements require the "Gangstas In Space" bonus downloadable content:

C-List Celebrity (20 points): Complete all missions for Gangstas in Space.
Do a Barrel Roll! (10 points): Perform all vehicle stunts with the Aegean.
Revenge of the Navigator (10 points): Destroy 10 enemy spacecraft with the Aegean while filming.
Warrior Princess (10 points): Kill 7 Space Amazons with melee attacks.
Pew! Pew! Pew! (10 points): Kill 35 Space Amazons with the Laser Pistol.
Lights! Camera! Action! (5 points): Collect all 6 hidden clapboards.
Xenaphobe (10 points): Kill Space Brutina.
Union Buster (10 points): Kill 15 cameramen.
First Contact (10 points): Destroy all enemy spacecraft during the chase scene.
I Do My Own Stunts (5 points): Land on the Parachute Target during the rescue scene.

Wednesday, February 15, 2012

The Darkness 2 Cheats, Codes, Cheat Codes

Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

Free the Mind (25 points): Finish the game on any difficulty.
Don of Darkness (100 points): Finish the game on Don difficulty.
At Home in the Dark (50 points): Finish all chapters in New Game+ on any difficulty.
One Man Army (10 points): Kill 25 enemies while being dragged from the restaurant, without dying or restarting checkpoint.
The Bird is the Word (5 points): Avoid being run over in the parking garage.
Carnie Kid (20 points): Earn a score of over 1000 in each of the carnival games.
Impish Delight (10 points): Kill 15 enemies while playing as the Darkling.
Executioner (10 points): Kill 50 enemies with Executions while playing as Jackie.
The Swarm King (10 points): Kill 50 enemies who are swarmed while playing as Jackie.
The Old Gibber (10 points): Kill 100 enemies with Gun Channeling while playing as Jackie.
Suck It Up (10 points): Kill 50 enemies with Black Hole while playing as Jackie.
Cut and Run (10 points): Kill 50 enemies with the Demon Arm Slash attack.
Ready for the Big Leagues (10 points): Kill 50 enemies with thrown objects.
Dark Akimbo (10 points): Kill 100 enemies while dual wielding 2 different guns while playing as Jackie.
That's Why I'm the Boss (15 points): Impress Dolfo in two different ways.
Karma's a Bitch (10 points): Kill a shielded enemy with his own shield.
2 Guys 1 Pole (25 points): Kill 2 enemies with one javelin.
Versatile Killer (20 points): Kill enemies in 5 different ways within 30 seconds.
Skeet Shoot (10 points): Throw an enemy into the air and kill him with gunfire before he lands.
Jackie's Got Talent (5 points): Purchase a Talent in the single player campaign.
This Kid's Got Potential (10 points): Max out 1 of Jackie's Talent Trees.
Truly Talented (25 points): Max out 3 of Jackie's Talent Trees.
Talent Show (50 points): Max out all of Jackie's Talent Trees.
Mmmm Essence! (10 points): Pick up 5 Relics in the single player campaign.
Relic Hunter (50 points): Find all 29 Relics in the single player campaign.
Romantic (5 points): Real guys know how to dance.
Burned His Mansion (20 points): Kill Luigi Palladino.
Coward (20 points): Kill Cedro Valdez.
Whipping Boy (20 points): Kill Frank Marshall.
Bonnie & Clyde Wannabes (20 points): Kill Jean-Luc Lambert and Amelie Dubois.
Technical Difficulties (20 points): Kill the NewsWatch 6 team of Tom Dawson, Bud Langley and Sara Stephens.
The Brotherhood Crumbles (50 points): Complete Vendettas Campaign.
Dark Ninjutsu (10 points): Complete a mission as Inugami.
Hell Hath No Fury... (10 points): Complete a mission as Shoshanna.
It's 12pm Somewhere! (10 points): Complete a mission as Jimmy.
Voodoo is More Than Dolls (10 points): Complete a mission as JP.
Embraced the Darkness (25 points): In Vendettas, acquire all the talents for one character.
You've Made My Hit List (25 points): Complete 6 Hit List exclusive missions.

Additionally, there are 12 secret achievements:

Cheque Please! (10 points): Survive the hit.
I'm Just Getting Started (25 points): Find and interrogate Swifty.
Escape the Brotherhood (25 points): Survive the interrogation.
Storm the Mansion (25 points): Take back your mansion.
One Flew Over... (20 points): Return to reality...?.
Sweet Revenge (25 points): Avenge your Aunt Sarah.
Date Night (25 points): Protect Jenny.
Allies in Strange Places (20 points): Escape the asylum with help from the inside.
Back in the Saddle (20 points): Rescue Jackie from the Iron Maiden.
Step into Hell... (25 points): Defeat Victor.
Decisions, Decisions (5 points): Refuse to cooperate with Victor in the Interrogation.
Should Have Called 555-2368... (10 points): Survive the battle against the Hell Beast.

Kingdoms Of Amalur: Reckoning Cheats, Codes, Cheat Codes

Alternating loot

Before entering a house or dungeon, save the game. If you do not like or need the items found, simply reload your saved game to change the randomly generated loot in the house or dungeon.
Easy salvage

Salvage garnered from items is randomized. Thus, save the game before you salvage a weapon or armor at the Forge. If you like the components harvested, save the game. If you do not like them, load your previous save, and try again.
Easy lockpicking without using points

Do not hold "D" while picking locks; instead, tap it fast to advance. If you see the lockpick slightly moving, stop and change lockpick positions. Start from the left or right, and when the lockpick is about to brake (it will twitch), stop and try again after you moved him for 1/4 of a scale. This trick requires some practice, but once you master it, you will not need to spend attribute points on lockpicking.
Easy ring from Well Of Souls

When starting Story mode, you are asked if you would like to skip the tutorial. Choose "Don't skip", and play the demo. Reach the Rock Troll, and defeat it. Then, loot the troll to get a ring you would not have gotten by skipping the tutorial.
Easy "Streaker" achievement

You can get the "Streaker" achievement with the first gnome you talk to after waking up on the body pile. Simply unequip everything but your weapon. Kill the two Tuatha harassing the gnome, then quickly unequip your weapon before the gnome comes over and starts a conversation.
Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

House of Ballads (20 points): Complete the House of Ballads storyline quests.
House of Sorrows (20 points): Complete the House of Sorrows storyline quests.
Scholia Arcana (20 points): Complete the Scholia Arcana storyline quests.
Travelers (20 points): Complete the Travelers storyline quests.
Warsworn (20 points): Complete the Warsworn storyline quests.
Reckoning Rampage (20 points): Kill 5 enemies with a single Fateshift.
Niskaru Slayer (20 points): Kill 25 Niskaru.
Out of Your League (20 points): Kill an enemy 4 levels higher than you.
Cleaning Up the Streets (20 points): Kill 50 bandits.
Blades of Glory (15 points): Acquire 10 Unique weapons (Special Delivery weapons excluded).
Foiled Again! (15 points): Parry 100 times.
Trapper (15 points): Kill 25 enemies with traps.
Riposte! (10 points): Land 25 special attacks out of Parry.
Would You Like Fries with that? (15 points): Land 100 complete attack chains.
Shock and Awe (15 points): Kill 100 enemies with abilities.
And Then There Were None (20 points): Kill 500 enemies with abilities.
Juggler (20 points): Land 5 consecutive hits on a launched enemy.
Elixir of Fate (20 points): Make a potion with the Essence of Fate.
It Didn't Explode! (10 points): Make a stable potion by experimenting.
Green Thumb (15 points): Harvest 10 of each type of reagent.
Good as New (10 points): Repair a piece of equipment.
Shop Class (10 points): Craft a piece of equipment with Blacksmithing.
Master of the Forge (20 points): Craft an item that uses all 5 forge component slots.
Romancing the Gem (15 points): Craft an Epic Gem.
Diamond in the Rough (10 points): Craft a Pristine Shard.
They Never Saw it Coming (10 points): Backstab 20 enemies.
Cartographer (20 points): Discover 100 locations.
The Great Detective (10 points): Detect 25 hidden things.
Loremaster (20 points): Discover all Lorestones.
Bookworm (15 points): Read 50 books.
Big Spender (15 points): Spend 200,000 gold.
Five Finger Discount (10 points): Steal and fence an item.
Where's My Wallet? (15 points): Pickpocket 20 times.
Jailbreak (10 points): Break out of jail.
A Life of Crime (15 points): Get caught committing a crime 25 times.
Crime Doesn't Pay (10 points): Spend over 10,000 gold in crime bribes.
Some of This, Some of That (10 points): Unlock a two-class hybrid destiny.
It is Your Destiny (50 points): Unlock a top tier destiny.
Jack of All Trades (10 points): Unlock a Jack of All Trades destiny.
Breaking and Entering (15 points): Pick 50 locks.
Open Sesame (15 points): Dispel 50 wards.
A Wink and a Smile (15 points): Succeed at 50 Persuasion attempts.
Bull in a China Shop (15 points): Smash 1,000 objects.

Additionally, there are seven secret achievements:

Reborn (10 points): You were reborn from the Well of Souls, and have escaped Allestar Tower.
No Destiny, All Determination (15 points): You have met High King Titarion, and have been confronted with the true scope of your powers.
Turning the Tide (20 points): A ruse has baited Octienne into betraying the necromantic nature of his experiments.
Hero of Mel Senshir (75 points): You have defeated the great Balor.
Destiny Defiant (75 points): You have defeated Tirnoch, and defied destiny.
Destiny Dominated (100 points): You have won the game on Hard difficulty.
Streaker (10 points): You spoke to someone while not wearing clothes.

The Sims 3 Cheats, Codes, Cheat Codes

Cheat Codes

While playing the game, press [Ctrl] + [Shift] + C to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: In Windows Vista you may need to press [Ctrl] + [Windows] + [Shift] + C to display the console window.
Result Cheat Code
Display most cheats help
Enable testing cheats [Note 1] testingCheatsenabled [true or false]
1,000 more Simoleons Kaching
50,000 more Simoleons Motherlode
Ignore the cost when buying a lot in Town Edit mode freerealestate
View career outfits and service uniforms [Note 2] unlockOutfits [on or off]
Toggle objects can be placed anywhere in Buy/Build mode [Note 3] moveObjects [on or off]
Return Sims to safe and nuetral state at home resetSim [first name] [last name]
Reset lifetime happiness of all Sims in active household resetlifetimehappiness
Delete any object Delete object
Force terrain adjustments regardless of objects, Sims, and other structures constrainFloorElevation [true or false]
Objects will not snap to slots while holding [Alt] disableSnappingToSlotsOnAlt [on or off]
Objects fade when camera gets close to them fadeObjects [on or off]
Show talk/thought balloons above Sim's head hideHeadlineEffects [on or off]
Print random joke to console jokePlease
Toggle lot tooltips displaylotpackagefilename [on or off]
Toggle "Llamas" warning icons [Note 4] enablellamas [on or off]
Slow motion visuals; 0 is normal, 8 is slowest slowMotionViz [0-8]
Toggle framerate display at top right fps [on or off]
Full screen fullscreen [on or off]
Quit the game quit

Note 1: This code allows additional cheat codes to be used and unlocks various testing options, as described below.

Note 2: This code must be enabled before entering Create-A-Sim mode.

Note 3: This code allows you to delete objects that normally cannot be removed (for example, Sims, mailbox, garbage can). However, you cannot get those objects back. Also, when the code is used on a Sim with the "good" trait, a halo will appear on their head when you exit Buy/Build mode.

Note 4: "Llamas" are the triangular warning signs that appear with some messages.
Testing cheats

Enable the "testingCheatsenabled true" code, then type one of the following codes at the console window to activate the corresponding cheat function:
Result Cheat Code
Make toddler that grows to child become an NPC ageuptonpc
Set Simoleon total for indicated family familyfunds "[last name]" [number]
Buy mode slot with debug objects buydebug [on or off]
Set game speed speed [0 to 4]
Toggle map tags maptags [on or off]
Toggle all audio playsounds [on or off]
Record video with specified size and quality recordvideo

After enabling the "testingCheatsenabled true" code, you can also hold [Shift] and click on the following objects to access new options:

Mailbox

"Make All Happy"
"Make Friends For Me"
"Make Needs Static" or "Make Needs Dynamic"
"Make Me Know Everyone"
"Force Visitor"
Various "Force NPC" options
Various "Set Career" options

Work place

"Force Opportunity"
"Force Event"
"Force All Events"

Ground

"Build/Buy on this lot" (requires v1.7)
"Teleport"

Any Sim

"Add To Active Household/Family"
"Trigger Age Transition"

Active Sim

"Modify Traits for Active Sim"

Non-household Sim

"Add to Household"

Any object

"Object... Delete It" (requires v1.7)

While the "testingCheatsenabled true" code is enabled on the "Select Family" screen before loading a family, hold [Ctrl] and click just below the box in the lifetime happiness to add 500 to lifetime happiness. You can also drag the needs bars up or down as desired. When viewing your Sims' relationships, you can drag the bars on that screen either way.

While the "testingCheatsenabled true" code is enabled, hold [Ctrl] and click a Moodlet in the Moodlet panel to remove it. Note: If it is motive-induced, the bar related to the negative Moodlet will be completely filled.

To max out Moodlets and keep them that way, enable the "testingCheatsenabled true" code. Then, hold [Shift] and click your Sim's mailbox. Select "Make all happy", and click the mailbox again, then select "Make needs static".

While the "testingCheatsenabled true" code is enabled, hold [Ctrl] and drag the Mouse left or right to raise or lower your Sim's current motive as well as raise or lower relationships.
Watching your own videos on the TV

Use the following trick to watch your own videos on the Sim television. Place the video you want into the "/My Documents/EA Games/The Sims 3/Movies/Broadcast/[television station]" folder. Turn on the television in the game, and you can watch it. The video must be in .AVI format, with a resolution no larger than 128x128 pixels, and frame rate not greater than 15 frames per second.
Listening to your own music on the radio

Place the desired .MP3 files in the "/My Documents/EA Games/The Sims 3/Music/[radio station]" folder. Start the game, go to "Options" menu, select "Music Settings", then choose radio station. Select which songs you want the radio to play.
Easy money

Start writing novels on your computer. Write fiction novels as they take the least amount of time. They will not bring you too much Simoleons. When you write, your skill will automatically advance. If your skill is high enough, you will be able to write more novel types/genres. The most money can be made from "Romance Novels". You will get royalties for six weeks once you finish a book. With the "Writing" skill maxed out, you can make approximately 40,000 Simoleons every week, which is more than the 34,800 Simoleons you can get by purchasing all neighborhood businesses, and takes less time to achieve. In three game weeks you should have a very high speed writing, 9 or 10 novels as best sellers, and 100,000 Simoleons.
Saving money

No matter how many times you use an object, if you sell it the same day you got it you can get all your money back. If your Sim is poor and needs body points or something else, buy a body machine and keep selling it back to get a refund of all your money.
Easy Cooking, Fishing, and Gardening skills

This trick requires a TV with a Cooking, Fishing, or Gardening channel and a video game system. Have a Sim sit down and watch television. Switch the TV over to one of the previously mentioned channels so that the Sim can start earning his or her skill point. Then, have a second Sim go over and start playing video games. Notice that although the TV is displaying video games, the first Sim still has the skill meter above their head. Allow this Sim to sit there for as long as they please until they decide to do another activity of their own. After that, the skill meter should stay above their head until you start another Cooking, Fishing, or Gardening skill activity. As an added bonus, you can train two skill points at once. For example, work out and both the Athletic and Cooking skills will continue to rise. If you keep repeating the steps until each skill channel has been viewed, the Sim will keep learning the three skills as he or she goes on about their daily life, and four when doing skill activities.
Free bookcase skills

Buy a bookcase, then have your Sim begin to study. Interrupt the action so that the book is placed on the ground. Sell the bookcase. The book can now do everything the bookcase could have done for free.
Increasing chance to have baby boys

Have a pregnant female Sim eat apples to increase the chance of having a boy.
Increasing chance to have baby girls

Have a pregnant female Sim eat watermelons to increase the chance of having a girl.
Increasing chance for multiple babies

To increase the chance of having twins or triplets, have one or both parents have the lifetime reward of Fertility Treatment.
Ghost baby

Set one of your female Sim's traits to Kleptomaniac. Go to the graveyard, and have the Sim steal male remains. On the second day after putting the male remains in your home, a ghost will appear at 11:00 p.m. and disappear at 4:00 a.m. It will appear every other day. Socialize with the ghost every night it appears. When you become best friends with the ghost, it will begin appearing every night. Get the "Fertility" reward. Confess your attraction to the ghost. Ask to snuggle on the bed, and kiss him. Try for a baby every night until you start throwing up. You will now have a ghost baby that you can control.
Ghosts in your house

Go to the graveyard, click on all the tombstones, and take all possible tombstones. Return to your house, and place them somewhere in your backyard. You now have a 70% chance of a ghost or two, or even a whole party of ghosts visiting your house each night. To improve your chances, write in the epitaph "Here Lies [Sim's name], The One Who Returns".
Making friends

Buy a guitar. Play it to learn how to play guitar. Keep playing until you reach 5/10 level, which gives you the ability to "Play For Tips". When you have that ability, go to the park with the guitar in your inventory. When you are in the park, click the guitar in your inventory, and select "Play For Tips". People watching you will become your friends if you keep playing. The higher your guitar skill, the faster they will become friends with you.
Disable aging

Instead of using a cheat code to toggle "aging on" and "aging off" like in The Sims 2, you can de-activate the age in "Game Options" under "Options". When you uncheck the box next to "Aging", your Sims will no longer become older. You can also slow aging down in this menu by setting the "Lifetime" bar. It can be set from 25 days to 960 days.
Quickly advance age

Use the following trick to change your Sim's age (toddler, child, teen, etc.) quickly. Buy a birthday cake from the grocery store, and place it somewhere on your lot. Click the cake, and select "Have Birthday". Then, choose the Sim to be aged. This is a good method to get past the baby stage.
Avoiding death

Go to Pleasant Rest Graveyard. Near the gate is a bush called "Death Flower Bush". Harvest the flower from it, and keep it in your Sim's inventory. If you die, that Sim will give the flower to the Grim Reaper and be resurrected. Although the flower will not reappear there again, if your Sim has Level 7 Gardening, they can plant the "Unknown Special Seeds" found in the graveyard and some other places that have a chance to grow as a Death Flower. Note: Having the Green Thumb trait to revive the plant may help.
Changing your name

To easily change your name, go to the map, and find City Hall. It should give you an option to change your name during the day between 8:00 a.m. and 9:00 p.m. Monday through Friday.
New clothes

To get new clothes, you first have to buy a dresser from "Buy Options". Once there, click "Plan Outfit". You can put a total of three different clothes for each type (formal, every day, athletic, etc.).
Learning all guitar songs from books

Have your Sim reach Guitar skill level 5. Have a level 5 book in their inventory, click the guitar, then select "New Song" to learn it. After reaching Guitar skill level 6, do the same thing with a level 6 book. Repeat the process until the Sim reaches Guitar skill level 10, and they will know all songs that were taught.
Creating brilliant paintings or masterpieces

Create a stylized still life after it is unlocked. Choose "Genius", and make it in the largest possible frame. You will now have a much better chance of getting a brilliant painting or masterpiece.
Building a basement

Put down staircases on a new lot to lower the terrain. Go to the bottom of the first one, and miss out one tile, then put down another staircase. Repeat this again to have three staircases. Delete the staircases. Use the "Level Terrain" tool to level the terrain from the lowest tile. Set it as big or small as desired. Using the "Straight Line Wall" tool, build walls around this hole so there are walls pressed up against hills. Build the room above so it covers the entire basement. Cover around the house with the "Foundation" tool; all the slopes should be covered up. Place one tile in the top floor, then create a staircase leading down to the basement. Make two or more foundation blocks at the front of the house, and place a staircase leading up them.
Duck Time moodlet

Buy the Ducksworth of Bathington, and place it in your bathtub. When a Sim takes a bath, they will get the Duck Time moodlet which results in a +15 boost for four hours.
Getting rid of dirty dishes

Drag an empty plate into a Sim's inventory, then drag it to sell. You will not get any money, but if your Sim does not have a dish washer, it is a quick and efficient way to get rid of dirty dishes.
Strange faces

There is a glitch in Create-A-Sim mode that allows to you to make very strange faces. Go to the face designing area. Select a face part such as the eyes, and max out all the sliders one way or the other. Then, go to a different face part, and select one of the predesigned parts. Return to the eyes. The sliders will have reset to the middle, but the eyes will still look the same. This works for all of the face adjusting tabs. You can then continue to max out the size of the eyes and repeat. You can make eyes the size of dinner plates, very long cheekbones, huge noses, and more.
Hording pizza

Have a Sim call for pizza. When the pizza delivery man arrives, do not accept the pizza. The delivery man will eventually leave the pizza on the front porch, and it will never get stale. You can stack as many pizzas there as you want. If your Sims get hungry, just tell them to get a pizza from the front porch.
EA game references

When you have the video game system and your Sims play it, zoom in on the TV to see that the games they are playing are various Electronic Arts titles.
Spore reference

Have a Sim reach the top painting level to have the ability to create masterpieces. One of the paintings that can be created is that of a creature from Spore.

Football Manager 2012 Cheats, Codes, Cheat Codes

Steam achievements

Successfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats.

Attack!: Your team scored a goal in 20 consecutive competitive matches.
Back Of The Net!: Your team scored a goal.
Beating Expectations: You have gained 90% board confidence in overall competitions.
Best In Europe: Your player won a European Player award.
Best In The Business: You have won the Manager Of The Month award 10 times.
Best In The World: Your player won the World Player Of The Year award.
Brazilian Hero: You achieved promotion from the lowest to the highest league in Brazil.
Cash To Burn: You sold a player for �30 million or more.
Champions Streak: You won 5 different league competitions.
Champions!: You won the top league in a nation.
Childhood Dream: Get offered the chance to manage your favourite team.
Clean Sheet: You played a match without conceding a goal.
Club Legend: You have stayed at one club for 20 seasons.
Comeback King!: You won a match after being 2 or more goals down at half-time.
Confederations Winner: You have won the Confederations Cup.
Cup Glory!: You won a top domestic cup.
Cup Streak: You won 5 different cup competitions.
Do The Double: You won a nations top league and cup competitions in the same season.
Domination: You have won 3 consecutive top division league titles.
Double Hat-Trick: Your player scored 6 or more goals in one competitive match.
English Hero: You achieved promotion from the lowest to the highest league in England.
Fantastic Five: 5 of your players were selected in the team of the year.
First Victory: You guided your team to victory in a competitive fixture.
Flexibility: Your team has maximum familiarity with 3 currently trained tactics.
Freedom Of The Country: You have won an international championship.
French Hero: You achieved promotion from the lowest to the highest league in France.
Full Faith: You have gained 90% overall board confidence.
Goal Machine: Your player was the top league goalscorer over an entire season.
Going Places: Your board decide to build a new stadium.
Golden Boot: Your player was the top scorer at a World Cup.
Hat-trick: Your player scored a hat-trick.
He's Signed!: You signed a player for your team.
He's Sold!: You sold a player to another team.
Headhunted: You were offered a job by a larger team than you were managing.
Highlight Reel: Your players collected 10 goal of the month awards.
How's that!: Ask a question using the "how to" system.
I'm The Boss!: You fined one of your clubs players.
Icon: You have received 10 Manager Of The Year awards.
Immortality: You have received 20 Manager Of The Year awards.
Immovable Object: Your team hasn't conceded a goal in 30 consecutive competitive matches.
International Superstar: One of your players was selected in the World Cup Best XI.
Invincible!: Your team played the entire season without losing a league game.
Iron Curtain: Your team conceded the least league goals over an entire season.
Irresistable Force: Your team scored a goal in 30 consecutive competitive matches.
Italian Hero: You achieved promotion from the lowest to the highest league in Italy.
Learning The Ropes: Complete one of the tutorials.
Legend: You have won the Manager Of The Year award 5 times.
Loyalty Card: You stayed at one club for 5 seasons.
National Service: You were offered a job in international management.
On A Roll: Your team hasn't lost in 20 matches.
On Top Of The World: You have won the World Cup.
Outstanding Defence: Your team didn't concede a goal in 20 consecutive competitive matches.
Overachiever!: Your team was chosen as the league overachieving team.
Parked The Bus: Your team didn't concede a goal in 5 consecutive games.
Parked The Tank: Your team didn't concede a goal in 10 consecutive competitive matches.
Part Of The Furniture: You have stayed at one club for 10 seasons.
Practice Makes Perfect: Reach a 5 star rating in all training categories.
Record Sale: You broke your club's record transfer fee received for a player.
Record Signing: You broke your club's record transfer fee spent on a player.
Scoring Streak: Your team scored in 10 consecutive competitive matches.
Scottish Hero: You achieved promotion from the lowest to the highest league in Scotland.
Shrewd Spender: You have gained 90% board confidence in controlling the club's wage bill.
Spanish Hero: You achieved promotion from the lowest to the highest league in Spain.
Splashing The Cash: You bought a player for �30 million or more.
Spread The News: You posted a status update to Twitter.
Squad Depth: Win two consecutive matches fielding an entirely different starting line up in each.
Star Man: One of your players was selected in the Team Of The Year.
Super Cup Glory: You won a continental cup competition.
Superb Strike: Your player collected a goal of the season award.
Takeover Survival: You kept your job following a club takeover.
Team Performance: Five of your players were named in a team of the week.
The Boss: You won the Manager Of The Year award.
The Greatest: You have become the greatest manager of all-time!
Thumping: Your team won a match by at least 5 goals.
Top Form: Your team hasn't lost in 30 matches.
Top Of The Class: You won a manager of the month award.
Tremendous Trio: 3 of your players were selected in the team of the year.
Trophy Hoarder: You have won 20 cup competitions.
Tutorial Master: Completed all of the tutorials.
Unbeatable!: Your team was unbeaten in 10 consecutive competitive matches.
Undercover Agent: Pay over 10 million pounds in agent fees.
Unstoppable Force: Your team scored the most league goals over an entire season.
Value For Money: Congratulations! You have played Football Manager for 30 seasons.
Video Director: You uploaded a video to YouTube.
We Trust You: You gained the trust of the board to select a feeder team.
Well Travelled: You won 5 different top league competitions.
What A Goal!: Your player collected a goal of the month award.
World Renowned: You have made it into the worldwide hall of fame.
You're On Fire: You won 10 consecutive competitive matches.
You're Up!: Guide your team to promotion in a domestic league.